Player Guide
Welcome to Azyrium! This guide covers your first steps on the server.
First steps
- Join the lobby. When you log in you arrive in the lobby — your hub to reach every part of the server.
- Open the menu. Type
/menuto open the server menu. From there you can teleport to the worlds, check your balance, manage your guild, and open the Shop. - Pick where to play: - Resource World — gather blocks and resources freely. - Construction World — build and claim land (with your guild). - Dungeons Gate — enter the dungeon dimension. - Sanctum — the dimension to start the Azyrium modpack.
- Set a home. Use
/sethome <name>so you can return any time with/home <name>. - Get back fast.
/spawnand/lobbyteleport you back (a short 5‑second delay — don't move).
Useful basics
/money— check your balance. Earn coins by defeating hostile mobs (see/moneyinfo)./kit— claim the kit for your rank (has a cooldown)./rtp— random teleport in survival worlds./discord— get the link to our Discord community./playtime— see how long you've played.
Ranks
Support the server to unlock donor ranks (Forsaken → Sentinel → Harbinger → Overlord), each adding more homes, kits, and comfort perks. See Ranks & Perks.
Need help?
Ask in chat or join our Discord (/discord). Have fun, and welcome to Azyrium!
All the commands you need as a player. (Staff/admin commands are not listed.)
Movement & teleport
| Command | What it does |
|---|---|
/menu |
Open the server menu (worlds, balance, guild, shop) |
/spawn |
Teleport to spawn (5s delay, cancelled if you move) |
/lobby |
Teleport to the lobby (5s delay) |
/rtp |
Random teleport (survival worlds only) |
/home <name> · /homes |
Go to one of your homes / list them |
/sethome <name> |
Set a home at your position |
/delhome <name> |
Delete a home |
Economy & trading
| Command | What it does |
|---|---|
/money · /bal · /balance [player] |
Check your (or someone's) balance |
/pay <player> <amount> |
Send coins to another player |
/baltop |
Richest players leaderboard |
/moneyinfo |
List hostile mobs that drop coins |
/ah · /auction |
Open the Auction House (sell <price>, mine) |
/shop claim |
Collect items bought on the web store |
Social
| Command | What it does |
|---|---|
/msg <player> <text> (/tell,/w,/pm,/dm) |
Private message |
/r <text> |
Reply to the last message |
/afk |
Toggle AFK |
/playtime [player] |
Show playtime |
/discord |
Get the Discord invite |
Guilds
See the full Guilds page. Main entry point: /guild.
Comfort perks (by rank)
Depending on your rank you unlock: /ec (ender chest), /near, /top, /feed, /heal,
/hat, /furnace (/smelt), /craft (/workbench), /listhomes. See Ranks & Perks.
Kits & shop
| Command | What it does |
|---|---|
/kit · /kits |
Claim your rank kit (cooldown) |
/store · /tebex |
Get the web store link |
Coins
Coins are the server currency. Check your balance with /money (or /bal).
How to earn coins:
- Defeat hostile mobs — many hostile mobs drop coins. Run /moneyinfo to see which ones.
- Sell on the Auction House — list your items for other players to buy.
- Trade — receive payments from other players with /pay.
Spend coins on: - Land claims for your guild (in the Construction world). - Items from the Auction House. - Anything players trade.
Paying other players
/pay <player> <amount>
There is no self‑payment. Check the leaderboard with /baltop.
Auction House
Open it with /ah (or /auction).
- Sell: hold an item and use /ah sell <price>.
- Your listings: /ah mine.
- Browse the GUI to buy what other players have listed.
The Shop (web store)
Ranks, keys and perks are available on our web store. Open it from the Shop button in
/menu (slot 21), or with /store (/tebex).
After a purchase, collect your items in‑game with:
/shop claim
Your purchase is delivered the moment you run
/shop claimin game.
Team up with other players: create a guild, claim land together, and share a storage chest.
Managing your guild
| Command | What it does |
|---|---|
/guild create <name> |
Create a guild |
/guild info · /guild list |
Your guild info / all guilds |
/guild invite <player> |
Invite a player |
/guild kick <player> |
Remove a member |
/guild leave |
Leave your guild |
/guild promote <player> · /guild demote <player> |
Change a member's rank |
/guild name <name> |
Rename the guild |
/guild disband |
Disband the guild (leader only) |
Ranks in a guild
- Leader — full control (claims, members, disband).
- Officer — manage members and claims.
- Member — build and use the guild storage.
Land claims
Protect your builds by claiming chunks in the Construction world.
| Command | What it does |
|---|---|
/guild claim [radius] |
Claim chunks around you |
/guild unclaim |
Unclaim the current chunk |
/guild claims |
List your guild's claims |
Claim quota (paid with coins):
| Chunks | Cost |
|---|---|
| 1 | 1,000 |
| 4 | 4,000 |
| 9 | 9,000 |
| 16 | 16,000 |
Claims only work in Construction. Other worlds are not claimable.
Shared storage & home
/guild storage— open the guild's shared chest./gsethome— set the guild home ·/ghome— teleport to it.
Donor ranks reward you with more homes, better kits, and handy comfort commands. From lowest to highest:
Forsaken → Sentinel → Harbinger → Overlord
Higher ranks include everything from the ranks below, plus more.
What ranks unlock
- More homes — set more
/sethomelocations. - Better kits — stronger
/kitrewards (with cooldowns). - Comfort commands — depending on your rank:
/ec— open your ender chest anywhere/feed,/heal— restore hunger / health/hat— wear an item as a hat/near— see nearby players/top— teleport to the highest block/furnace(/smelt),/craft(/workbench) — portable furnace / crafting table/listhomes— list all your homes- Instant teleport — top ranks (Sentinel, Harbinger, Overlord) skip the teleport delay on
/spawnand/lobby.
How to get a rank
Ranks are available on the web store — open it from the Shop button in /menu, or use
/store. After purchase, run /shop claim in game to collect.
Exact perks per rank are configured on the server; in‑game
/kitand the menu always show what your current rank can use.
Azyrium is a multi‑world server. Reach every world from /menu.
Lobby
Your hub when you join. No building or combat here — just a place to choose where to go.
Spawn
The main social area. Use /spawn to return (short delay).
Resource World
Gather freely — mine, chop, and collect resources. Great for stocking up without touching builds. Use /rtp to drop in at a random safe spot.
Construction World
Where you build and claim land with your guild. Claims protect your area from other players (see Guilds). Use /rtp or the menu to get there.
Dungeons Gate
The entry to the dungeon dimension — face custom mobs and bosses. (More dungeon content is on the way!)
Sanctum
The dimension to start the Azyrium modpack, reachable from the menu.
Tips
/sethome <name>works across worlds — set homes wherever you settle.- If you fall into the void in a protected area, you're automatically returned to spawn.
- Protected areas (lobby, spawn, dungeons gate) block building, breaking and PvP.
Open crates to win random rewards! Crates come in four tiers:
Vote → Rare → Epic → Legendary
How crates work
- Each crate is a physical block on the server with an animated opening.
- You need a key of the matching tier to open a crate.
- Rewards are random and weighted — rarer rewards drop less often.
How to get keys
- Vote for the server to earn Vote keys — the easiest way to get rewards for free.
- Higher‑tier keys (Rare, Epic, Legendary) can be obtained through events and the web store.
Opening a crate
- Get a key of the crate's tier.
- Right‑click the crate block with the key.
- Watch the opening animation and claim your reward!
Tip: check the crate's preview to see the possible rewards and their chances before you open.
Play fair and keep Azyrium fun for everyone. Breaking these rules can lead to mutes, kicks, or bans.
- No cheating. No hacked clients, X‑ray, exploits, macros or any unfair advantage.
- No griefing or stealing. Don't damage or take from builds that aren't yours. Claim your land in Construction to stay protected.
- Be respectful. No harassment, hate speech, discrimination, or excessive toxicity in chat or voice.
- No spam or advertising. Don't spam chat or advertise other servers/services.
- Keep it appropriate. No NSFW builds, names, or content.
- No scamming. Honor your trades and deals with other players.
- One account, play legit. No alt‑abuse to bypass punishments or duplicate rewards.
- Report, don't retaliate. Found a bug or a rule‑breaker? Report it on Discord (
/discord) instead of abusing it.
Staff decisions are final. Rules may be updated — check back here and on Discord.
Dungeons
Azyrium features hand-crafted procedural dungeons — each run generates a unique layout,
so no two adventures are the same.
The Clockworks
The Clockworks is the first dungeon dimension, accessible from Dungeons Gate.
*Beyond the edges of the world turns the Great Clock: the vast brass engine that forges every
second of the mortal realm. The realm that houses it — endless halls of copper, deepslate and
ticking light — is called the Clockworks.*
The Clockworks is divided into interconnected cells: stone corridors, brass-lit chambers and
dead-end vaults. Navigate through the prison-like grid, reach the boss arena, and claim your
reward before the clock runs out.
Getting there
- Open
/menuand enter Dungeons Gate. - Speak to The Tick — the last loyal gear of the Great Clock.
- Accept her call: "I will tear out the cogs." — this starts the The Clockworks quest chapter.
- Pass through the portal in Dungeons Gate to enter the dungeon.
Layout
- Rooms are arranged in a connected grid — no room is floating, every door leads somewhere.
- The path always leads to the boss arena: a copper-and-deepslate colosseum at the heart of the dimension.
- Exits are clearly marked.
/spawnand/lobbyalways work as emergency escapes.
Loot
- Rare drops from dungeon mobs.
- Key of Hours — dropped by the final boss (see Bosses). Required to unlock the next Hour.
Coming Soon — The Hours
Defeating the Keeper of Hours and claiming the Key of Hours lets you raise a Dungeon Doorway —
a placeable portal that opens the sealed Hours: deeper dimensions, harder bosses, greater rewards.
| Hour | Boss | Theme |
|---|---|---|
| The Clockworks (now) | Keeper of Hours | Brass duel, the filter |
| The Hour of Rust | The Corroded Warden | Decay, oxidised copper, slowing |
| The Hour of Echoes | The Split Second | Repetition, clones |
| The Hour of Stillness | The Frozen Noon | Frozen time, blinding light |
| The Final Hour | The Last Hand | Endgame — the Clock's last guardian |
The Hours beyond The Clockworks are coming in future updates. Claim the Key of Hours now
to be ready when they open.
Tips
- Gear up first. The dungeon mobs are aggressive. Bring armor and food.
- The boss is a wall of entry — it is meant to be a real challenge.
- You can leave and re-enter (portal in Dungeons Gate stays open).
- Check your FTB Quests (
Ekey) for the The Clockworks chapter — it tracks your progress
and rewards you at each milestone.
Bosses
Azyrium's bosses are not world events — they are gatekeepers. Each one stands between you and
the next chapter. Expect a real fight.
The Keeper of Hours
First boss. Guardian of the First Hour. Warden of the Clockworks.
"Mind the final hour, when it sheds its blade."
The Keeper of Hours is the first and oldest guardian of the Great Clock. A relentless duellist
who bends time against you — quickening, slowing, splitting moments. It does not tire. It does not
negotiate.
Location
Inside the Clockworks dungeon arena — reached via Dungeons Gate (see Dungeons).
Combat
The Keeper of Hours is a multi-phase boss that grows more dangerous as it loses health.
| Phase | Behaviour |
|---|---|
| Phase 1–2 | Fast melee combos, armoured and stun-immune |
| Phase 3–4 | Parry-and-riposte: it blocks and counterattacks |
| Phase 5 | "Sheds its blade" — launches ChronoVolley (burst of 15 arrows in a spread); aerial barrages |
Key mechanics:
- Stun-immune — knockback, launch and stun effects do not work on this boss.
- Parry — the Keeper blocks melee hits and strikes back. Don't spam attacks.
- ChronoVolley — in the final phase, dodgeable arrow spreads are telegraphed before firing.
- Aerial phase — the boss rises and fires volleys from above; stay mobile.
Rewards
- Key of Hours — the Horologists' master key. Required to open a Dungeon Doorway and choose which sealed Hour to enter next.
- XP + rare drops.
Tips
- Bring high-tier armor and enchantments — this is an intentional difficulty wall.
- Do not spam attacks — the parry punishes button-mashers.
- Watch for the title announcement when the boss changes phase.
- When you see the aerial telegraph, move sideways to dodge the volley cone.
- You can attempt the boss as many times as needed — there is no entry limit.
Coming Soon
More bosses are in development, each tied to an Hour of the Clockworks:
- The Corroded Warden — Hour of Rust
- The Split Second — Hour of Echoes
- The Frozen Noon — Hour of Stillness
- The Last Hand — The Final Hour (endgame)
Follow updates on our Discord (/discord).
Quests (FTB Quests)
Azyrium uses FTB Quests to track your progression and reward milestones. Open the quest book
with the E key (or the book icon in your inventory screen).
The Clockworks — quest chapter
The first quest chapter follows your journey into the Clockworks dungeon.
| Quest | Objective | Reward |
|---|---|---|
| A Visitor of Flesh and Breath | Speak to The Tick in Dungeons Gate | XP |
| The First Cog | Enter the Clockworks dimension | XP |
| Delve the Clockworks Prison | Reach the Prison of Hours | XP |
| Still the First Hour | Defeat the Keeper of Hours and claim the Key of Hours | XP + Rare Artifact Ticket |
| The Clock Still Turns | (teaser — the Hours await…) | — |
Starting the chapter
Talk to The Tick in Dungeons Gate and choose "I will tear out the cogs." — this
completes the first quest and unlocks the rest of the chapter.
Tips
- Quest progress is per-player — completing a quest rewards you personally.
- The Rare Artifact Ticket from "Still the First Hour" can be redeemed for a rare item reward.
- More quest chapters are planned as dungeon content expands.
FAQ
Answers to common questions about Azyrium.
How do I join the server?
Download the Azyrium launcher from our website and follow the installer. The launcher sets up
the modpack automatically. You can also find the IP on our Discord.
What modpack does the server use?
The server runs a custom Forge 1.20.1 modpack. It includes EpicFight (combat system),
FTB Quests, and a range of quality-of-life and exploration mods. The launcher handles everything.
How do I earn coins?
Defeat hostile mobs — many drop coins. Run /moneyinfo to see the full list. You can also
sell items on the Auction House (/ah) and receive payments from other players (/pay).
How do I claim land?
Land claims work in the Construction World only. Create or join a guild (/guild) and
use /guild claim to protect your chunks. Claimed land costs coins. See Guilds.
What are donor ranks?
Forsaken → Sentinel → Harbinger → Overlord are purchasable ranks that unlock extra homes,
stronger kits, and comfort commands. They never provide combat advantages over free players.
See Ranks & Perks and the web store (/store).
How do I vote?
Use /vote to get the voting links. Each vote earns you a Vote Key — open crates in the
crate area for random rewards. See Crates & Voting.
What is the Dungeons Gate?
The Dungeons Gate is the entry hub for dungeon content. Speak to The Tick there to begin
your journey into the Clockworks. See Dungeons.
The Keeper of Hours killed me. Can I try again?
Yes — there is no entry limit. Head back to Dungeons Gate, re-enter the portal, and try again.
The boss resets between attempts.
I bought something on the shop but didn't receive it.
Run /shop claim in-game to collect web store purchases. If the item still doesn't appear,
open a ticket on Discord with your order confirmation.
How do I report a bug or player?
Join our Discord (/discord) and use the appropriate channel. Do not abuse bugs —
report them instead (see Rules).
Can I use OptiFine / Sodium / shaders?
The launcher includes its own optimisation mods (Embeddium, Oculus). Adding conflicting
clients is not officially supported. Shaders are supported via Oculus, included in the pack.
I lost connection / the server restarted mid-dungeon. What happened to my progress?
The Clockworks dimension resets on server restart. Your Key of Hours (if already in your
inventory) is kept, but any dungeon progress (room state, boss HP) is lost. Re-enter after the
server comes back up.
Have a question not covered here? Ask on Discord (/discord).